Hitoshi Ariga updated his blog today in order to give us a concrete date for the release of Volume 2 of Rockman Gigamix. And that date is at the end of this month, on Saturday, February 27th. Just a few days after Udon's English adaptation of Megamix hits stores, actually. Gigamix 2 is going to retail for about 1,200 Yen. It sounds like he has been working really hard to complete this volume, and really wants to take a break, but he still has so much more to do, such as getting a cover prepared.
Unfortunately, there isn't even a slight tease yet about the fate of any of our 'throw-away character' designs for this volume, but perhaps we will still learn before the books hit shelves. If not, Ariga is keeping it as a surprise until we can see for ourselves on the 27th.
According to Shinseido [Online retailer for music & visual entertainment], Rockman 10: Uchu Kara no Kyoui!! Original Soundtrack will be released in Japan on march, 23 for 2.500 yens.
The soundtrack will have 46 tracks in it, and a 12 page full color booklet.
Here's a small part of the track list: 01 USUAL DAY 02 FUTURE WORLD 03 SUSPICION 04 GO TOGETHER 05 TITLE 06 MENU 07 STAGE SELECT 08 GAME START 09 KING OF BLADES ( BLADE MAN STAGE ) 10 POLLUTED PUMP ( PUMP MAN STAGE ) 11 DESERT COMMANDO ( COMMANDO MAN STAGE ) 12 ABSOLUTE CHILL ( CHILL MAN STAGE ) 13 CYBERSHEEP'S DREAM ( SHEEP MAN STAGE ) 14 FIREBALL STRIKE ( STRIKE MAN STAGE ) 15 NITRO SPIRIT ( NITRO MAN STAGE ) 16 SOLAR INFERNO ( SOLAR MAN STAGE )
That disc will have a total of 13 tracks. In that disc, there will be a Arrange version of the Rockman 10 Title theme, a Chiptune Arrange of Nitro Man Stage theme and a Non-Stop Remix of the 8 Robot Master Stages from Rockman 9. The bonus disc will also be available sometime in March.
Most importantly, the 12 page Full Color Booklet that comes with the soundtrack. It will have Official Illustrations/Drawings, and also comments from different people, like Sound Producer Ippo Yamada, Producer Hironobu Takeshita and Designer Hayato Tsuru. Finally, there will be comments and illustrations from Rockman X Manga Artist Shigeto Ikehara.
Finally, here's a list of composers working on the project and their history.
Composers in charge of the music Inti Sound Team -III, Triple I- ( Rockman 9 ) Manami Matsumae ( Rockman 1, Rockman 2 ) Yasuaki Fujita ( Rockman 3, Rockman 4 ) Minae Fujii ( Rockman 4 ) Mari Yamaguchi ( Rockman 5 ) Yuko Takehara ( Rockman 6, Rockman 7 ) Makoto Tomozawa ( Rockman 7 ) Shusaku Uchiyama ( Rockman 8 ) Akari Kaida ( Rockman & Forte )
All the details that Game Watch Impress announced a while ago are very accurate, and now you can see a hint to what the Full Color Booklet will look like. The website also explains in detail on how to get the "Inti Bonus Disc Vol.1" soundtrack.
This is it! The official results for the RPM Awards this year!
This year was so much more organized, and there were some fun votes here and there, but most of them were pretty good this year. Something to mention is that, some of the members have a second name next to them, so it's easier to know who they are.
The votes on the Special Awards section have all become links, so if you want to know more about that vote, click it. This includes things like flash videos, music tracks, forum topics, and so on. We decided to do this, for your convenience, so that you don't have to search for these things yourself. This work took a couple of days and weeks, but in the end, things got more organized that way, and you are able to click on something and enjoy them for what they are. ^^
Oh, there's a special thing added in the RPM Awards. If someone filled out the awards list FULLY and COMPLETELY, they would get a bonus point on every category they were voted on. The members that did it was *drum roll* Dr. Wily II and VixyNyan. But only Dr. Wily II gets the bonus points, because 1) he did it first and 2) he wasn't a staff member back when the awards started. You can see the bonus point next to his name in the awards.
And we have created a section on the front page where you can reach the Awards. Click here to find it.
Oh, before you post here, please remember that the awards are here for everyone's amusement and fun. Don't ruin everyone's fun with ranting or things like that. Enjoy the awards for what it is. Please have fun!
Alright, you can now see the Results! A total of 35 people voted! Enjoy RPM Awards Results Show 2009~!! YAY!
And with this, we say good night and drive safely. This has been your host, the RPM Awards staff committee. Be sure to vote for members next year as well. And don't forget to Fight! For Everlasting Peace!
Capcom USA and Capcom Europe just announced the release date for the Mega Man Zero Collection. The game will hit store shelves early this summer.
CAPCOM® ANNOUNCES MEGA MAN® ZERO COLLECTION FOR NINTENDO DSTM A Collection of the Legendary Mega Man ZERO Titles Bundled Together For On-The-Go Action!
SAN MATEO, Calif — January 28, 2010 — Capcom®, a leading worldwide developer and publisher of video games, today announced that the Mega Man® ZERO Collection is coming to Nintendo DS™. The Mega Man ZERO Collection is comprised of all four Mega Man ZERO titles bundled together. Having sold over 500 thousand units in North America, all four titles will be available on one DS cartridge for the first time at a great price. The portable Mega Man® fun will begin when the title arrives in early Summer 2010.
The first Mega Man ZERO game was released in 2002 on the GameBoy® Advance. It featured Zero, a popular Capcom character that was introduced in the Mega Man® X series. The Mega Man ZERO series follows Zero through a dark and thrilling 2D action-adventure with high-quality visuals and action. Users can expect to make use of Zero’s trademarks weapons like the Z-sabor and Buster Shot. There will also be interesting devices like the Chain Rod and Zero Knuckle. For the first time, the Mega Man ZERO series will be available for Nintendo DS™, complete with all-new modes.
In Mega Man Zero our hero awakens after 100 years of sleep to a world where innocent reploids (robots) are unjustly attacked by an organization called "Neo Arcadia". This new government has turned the world into a place where it is extremely hard for reploids to live and where they are under constant persecution. Reploids who have managed to escape from the punishment flee to an old city which now lies in ruin, but the evil Neo Arcadia is closing-in on their location. A genius scientist named Ciel, who lives with the innocent reploids in hopes of saving them, tries to revive the legendary reploid Mega Man Zero in order to save the cornered reploids. As Mega Man Zero, it is up to you to save the world.
In Mega Man® Zero 2, it has been one year since Zero saved the reploids and defeated the evil advance of Copy X and Neo Arcadia. Nevertheless, Neo Arcadia still hunts him and sets a trap for our hero. His plan is to trick Zero and use him to wreak chaos between reploids and humans once again. But, can he succeed?
Mega Man® Zero 3 is set in a world called "Neo Arcadia" that has been created as a utopia for humans and reploids. This new chapter continues the adventure of the series' title hero, Zero, and his reploid allies in the Resistance group who are fighting for peace. In Mega Man Zero 3, Zero encounters a malevolent new reploid called Omega who has unleashed the evil power of the Dark Elf to brainwash the Resistance in order to take over Neo Arcadia. As the only one who has escaped the brainwashing attack, Zero must fight to save his allies and Neo Arcadia.
Mega Man® Zero 4 picks up right after the events of Mega Man Zero 3. After falling under the evil rule of Dr. Weil, Neo Arcadia has collapsed into a state of chaos and confusion. Zero discovers this disastrous turn of events when he and his friends come to the rescue of a band of humans fleeing Neo Arcadia. Now it’s up to our hero Zero to resolve this terrible conflict between humans and reploids to restore peace and security to the land. With new systems to seize enemy weapons and create strengthening chips, plus new Cyber elf programs to introduce new abilities, this is some of the most exhilarating Mega Man action you can get in a handheld experience.
ABOUT CAPCOM Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, Tokyo and Hong Kong, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
The website Xbox360 Achievements has put together an official list of the achievements you can unlock for Mega Man 10, with a total worth of 200G points.
WHOMP WILY! (5) Clear the game once.
BLUE BOMBER (10) Clear the game in under an hour.
SUPERHERO (10) Clear the game on HARD.
HARD ROCK (20) Make it to a boss room without getting damaged.
HEADBANGING (20) Defeat the 8 bosses without your helmet on.
DESTROYER (20) Defeat 1000 enemies.
WORLD WARRIOR (5) Defeat one of every type of enemy.
TRUSTY SIDEARM (20) Defeat the 8 bosses with just your default weapon.
NO COFFEE BREAK (10) Clear the game without using any energy, mystery, or weapon tanks.
TENACIOUS (20) Clear the game without continuing.
INVINCIBLE (30) Clear the game without dying.
MR.PERFECT (30) Clear the game without getting damaged.
These looks very similar to the Mega Man 9 achievements, with a few changes to fit Mega Man 10 this time. Look forward to the game coming out in March, on a Monday in the US, and on a Tuesday in Japan. More exact details coming later.
While there are obviously much more important fanart contests going on right now *cough*lessthanamonthleft*cough*, Capcom-Unity just launched a cool new contest with some pretty outstanding prizes. The contest will run weekly into March, leading up to Mega Man 10's release date.
Each week there will be an artistic battle royale, with the theme being for you to draw something featuring one of the 8 MM10 Robot Masters. First up is COMMANDO MAN.
You can only submit one picture per week. Entries will be due Friday mornings at 7 AM PST, and then all the entries will be put up in a poll for Unity members to vote on. Each week, somebody will win a copy of BOTH the Mega Man and Mega Man X Official Complete Works. And to make things even better, the winning entries each week will be entered into the finals, where the grand prize winner will receive an autographed sketch from Inafune and Ariga. One of those that we saw during the 22nd Anniversary Broadcast. Can't get any more awesome than that!
Cool thing is, those of us who have already drawn a pic featuring any given Robot Master (you know who you are) can submit them. All pics, regardless if they even appeared on the Unity site already, are eligible. But you're still going to have to work fast if you plan to enter every week.
To enter, just send your art in a PM to jgonzo with the subject clearly stating "Commando Man Art Submission" [obviously for each following week, just switch the RM's name].
C'mon, let's give 'em an RPM-filled finals! _________________________________________________________
Here is the tentative schedule for each week, which I'll try to update with the new Robot Master and deadline when they are made public:
Week 1: January 18th – Commando Man DEADLINE: January 22nd, 7 AM PST
Week 2: January 25th – Sheep Man DEADLINE: January 29th, 9 AM PST
Week 3: February 1st – Strike Man DEADLINE: February 5th, 11 AM PST
Week 4: February 8th – PUMP MAN DEADLINE: February 12th, 11 AM PST
You people want a Mega Man Legends 3 like I do? Or a Power Stone 3? Resident Evil Outbreak File 3? Marvel VS. Capcom 3? You all better go tell them was'sup, because this is probably the most direct opportunity to tell them what you want, ever.
You all better speak up if you want Capcom to make a new Mega Man or Power Stone game, otherwise not participating will mean you surrendering your right to [sonic slicer] about anything to them. So get going!